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Showing posts from January, 2025

New items added!

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 I've gone ahead and added a few new items to my online collection on Second Life. The first is a basic Mutoscope I created in Blender.  While they have a few Mutoscopes in SL, most of them are sort of heavy on the prim count, and often have very limited functionality.  Mine only costs 1LI (technically, it's only .5 LI, but the sim usually rounds up to the nearest integer), and has 13 different mutoscope style 'clips' it can display.  The first one plays in the viewing window on the top of the machine.  Simply click on it and it will play.  The 12 others will pull up in a browser.  Simply click anywhere on the mutoscope  other than the viewing window gives you a menu with twelve different clips to choose from.  Currently I'm offering it for only $5L. Another item I've added is a hoverbot.  I'm trying to set up a alien theme for the ground floor of my arcade sim, and I set up a UFO as a teleport machine.  I found a lovely 1 prim robo...